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1. Total Net Worth counter feedback thread - in Test Server Feedback [original thread]
CCP Turtlepower wrote: We are completely excluding all blueprints from the feature, since most blueprints cannot be traded on the market, making our value estimation data unreliable for those items. Fly safe! CCP Turtlepower I think this i...
- by Sabriz Adoudel - at 2017.03.19 12:28:32
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2. Total Net Worth counter feedback thread - in Test Server Feedback [original thread]
This is a really interesting feature in theory. It would be amazing if at least the most liquid BPCs (pirate battleships, etc) were counted as having value not as chaff.
- by Sabriz Adoudel - at 2017.03.02 07:46:40
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3. [Scylla] Change to the CSPA charge default. - in Test Server Feedback [original thread]
Good change. If RMT spam becomes an issue like it was in the past this can be reassessed.
- by Sabriz Adoudel - at 2015.03.02 23:47:00
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4. [Tiamat] Corp Friendly Fire Option - in Test Server Feedback [original thread]
This is an outright poor decision. Tiamat will be the first release in a while that will leave EVE worse off than it was beforehand. Obviously this is aimed at increasing the safety of career highsec players (or decreasing taxes for those current...
- by Sabriz Adoudel - at 2015.01.28 22:36:31
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5. [Proteus] New Player Mining Anomaly - in Test Server Feedback [original thread]
Esmanpir wrote: As part of the mission will an NPC show up and start bumping him off the asteroids, demand a couple of million isk, and then gank his ship just so he can experience real life highsec mining? :-) We in CODE. are firm believers...
- by Sabriz Adoudel - at 2015.01.12 20:53:53
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6. [Proteus] New Player Mining Anomaly - in Test Server Feedback [original thread]
Keras Authion wrote: I see a potential issue with the name "Remnants" as it might confuse the new people with a belt that has been already mined. Something along "Sparse veldspar field" might be better. Agreed with this. Steve Ronuken ...
- by Sabriz Adoudel - at 2015.01.06 20:49:33
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7. [Proteus] New Player Mining Anomaly - in Test Server Feedback [original thread]
This is an excellent idea. I too have seen too many people ask 'where do I do the mining tutorial', especially because I'm AU TZ. The more simple solution, however, would simply be to ban the activation of strip miners in rookie systems. Players ...
- by Sabriz Adoudel - at 2015.01.05 21:17:03
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8. [Rhea] Corp Invitation Changes - in Test Server Feedback [original thread]
Question. I undock in a shuttle or rookie ship and allow a war target to blap me without resisting them (no limited engagement timer). I then accept another corp invite into a neutral corp in space as a capsule before the WT has a target lock - i...
- by Sabriz Adoudel - at 2014.12.03 22:06:38
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9. [Rhea] Corp Invitation Changes - in Test Server Feedback [original thread]
For highsec war balance it is necessary that the 'remain docked to swap corps' remains. I wouldn't even object to a 1 minute timer on accepting corp invites. Even though I'd abuse the hell out of any rule change that let you swap corps in flight,...
- by Sabriz Adoudel - at 2014.12.02 23:55:41
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10. [Rhea] Corp Invitation Changes - in Test Server Feedback [original thread]
I am already thinking of ways to abuse this feature. Definitely will have an alt scamming by setting up a corp with a tax rate just under 11% and bulk inviting in mission hubs.
- by Sabriz Adoudel - at 2014.12.01 22:34:25
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11. [Rhea] The Confessor (T3 Destroyer #1) - in Test Server Feedback [original thread]
Ralph King-Griffin wrote: CCP Lebowski wrote: One bonus is missing from the traits window (95% reduction to Probe Launcher CPU needs)
Oh my, that's interesting. Oh wow. I cannot wait to see this in action. A ship that can probe d...
- by Sabriz Adoudel - at 2014.11.26 23:55:27
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12. Sticky:[Hyperion] Incursion changes on Sisi now - in Test Server Feedback [original thread]
CCP FoxFour wrote: One final thing we are doing, which didn't get into the dev blog as we were still talking about exactly what we wanted to do: We are bumping the maximum (before diminishing rewards) number of pilots allowed in a Vangaurd sit...
- by Sabriz Adoudel - at 2014.08.20 11:31:00
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13. Sticky:[Hyperion] Incursion changes on Sisi now - in Test Server Feedback [original thread]
CCP FoxFour wrote: Sniper Smith wrote: CCP FoxFour wrote: ... Can you adress my question eariler about spawn times? -- I'd like a clarification.. Ending re-spawn time, and it re-spawning has been lowered, contradict eachother.. Eithe...
- by Sabriz Adoudel - at 2014.08.12 22:03:00
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14. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
Good change for the game, bad change for me (as every one of my production characters has ME 5). Still, I'm behind this change overall. My loss, the game's gain.
- by Sabriz Adoudel - at 2014.07.16 23:18:00
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15. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Lotus Ambrosia wrote: So if you want a low price on your POS reserch, you need to find a system without research agents for starters? Yes. Or, a system where almost noone else is using public research capabilities will be almost as good and ...
- by Sabriz Adoudel - at 2014.06.17 02:59:00
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16. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Greyscale, some suggestions for the future of decryptors. Note that I am heavily invested in decryptors currently (mostly Parity and Symmetry) due to my perceptions of the presently planned changes and their impact. I'll try to make the feedback ...
- by Sabriz Adoudel - at 2014.06.12 12:06:00
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17. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
The invention changes are interesting. Less messing around with ridiculous numbers of BPCs is a good thing (I have over 5000 at my invention hub and that only services two characters). Best is the change favoring multiple run ship BPCs. Question,...
- by Sabriz Adoudel - at 2014.06.11 00:18:00
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18. Loot Scattering removed from Exploration Sites - in Test Server Feedback [original thread]
CCP Bayesian wrote: I've done some tidying up of the site completion mechanics that mean the exploration site gets pulled down and recreated elsewhere which should hopefully help with that problem. It should be live on Sisi after the next updat...
- by Sabriz Adoudel - at 2014.05.23 11:08:00
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19. Mordu's Legion Combat Anomolies - in Test Server Feedback [original thread]
Do these have some mechanic akin to capital escalations?
- by Sabriz Adoudel - at 2014.05.22 21:40:00
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20. [Kronos] little things from Team Super Friends - in Test Server Feedback [original thread]
Jessica Danikov wrote: Armor Resistance Phasing skill change... about damn time, thanks! This is a fantastic change indeed. I don't often fly Marauders, but when I do, I always have one of these thingies on them, and being able to get its b...
- by Sabriz Adoudel - at 2014.05.22 01:03:00
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